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KINEMATICS
Basic concept
it is an example of two dimensional motion with constant acceleration.
Parabolic motion = Vertical motion + Horizontal motion
Ground to ground projectile
Consider a projectile thrown from horizontal ground with a
velocity u making an angle 0 with the horizontal. Take the point
of projection as origin O and the path of the projectile in the first quadrant of xy - plane, as shown in the figure. The initial velocity u is resolved in the horizontal and vertical directions i.e.
\({u_x} = u\cos \theta \) \({u_y} = u\sin \theta \)
Since gravity is the only force acting on the projectile in vertically downward direction, (ignoring air resistance)
\({a_x} = 0\)
\({a_y} = - g\)
Analyzing the motion of the projectile in horizontal and vertical directions:
Horizontal direction:
Initial velocity : \({u_x} = u\cos \theta \)
Acceleration : \({a_x} = 0\)
Velocity after time t : \({v_x} = u\cos \theta \)
Vertical direction:
Initial velocity : \({u_y} = u\sin \theta \)
Acceleration : \({a_y} = - g\)
Velocity after time t : \({v_y} = u\sin \theta - gt\)
Trajectory equation:
For displacement in the vertical direction ,\(y = {u_y} \cdot t - \frac{1}{2}g{t^2}\)
\(y = u\sin \theta \cdot t - \frac{1}{2}g{t^2}\)
Substituting the value of t from eqn. (1) into eqn. (2), we get
\(y = u\sin \theta \cdot \frac{x}{{u\cos \theta }} - \frac{1}{2}g{\left( {\frac{x}{{u\cos \theta }}} \right)^2}\)
\(y = x\tan \theta - \frac{{g{x^2}}}{{2{u^2}{{\cos }^2}\theta }}\)
\(y = x\tan \theta \left[ {1 - \frac{x}{R}} \right]\)
(R is the horizontal range covered by the projectile)
The equation of trajectory of the projectile is that of a parabola because the projectile covers a parabolic path.
Time of flight:
The displacement along vertical direction is zero for ground to ground projectile.
\(\left( {u\sin \theta } \right)T - \frac{1}{2}g{t^2} = 0\)
\(T = \frac{{2u\sin \theta }}{g}\)
Horizontal range:
The horizontal displacement of the projectile from the point of projection to the point it strikes the ground is called the horizontal range of the projectile.
\(R = {u_x} \cdot T\)
\(R = u\cos \theta \cdot \frac{{2u\sin \theta }}{g}\)
\(R = \frac{{{u^2}\sin 2\theta }}{g}\)
Maximum height:
Applying \({v^2} = {u^2} + 2as\) in the vertical direction between the point of projection and the topmost point, we get \({0^2} = {u^2}{\sin ^2}\theta - 2gH\)
\(H = \frac{{{u^2}{{\sin }^2}\theta }}{{2g}}\)
Resultant velocity, at any instant t:
\(\vec v = {v_x}\hat i + {v_y}\hat j = \left( {u\cos \theta } \right)\hat i + \left( {u\sin \theta - gt} \right)\hat j\)
\(\left| {\vec v} \right| = \sqrt {{u^2}{{\cos }^2}\theta + {{\left( {u\sin \theta - gt} \right)}^2}} \)
\(\tan \alpha = \frac{{{v_y}}}{{{v_x}}} = \frac{{u\sin \theta - gt}}{{u\cos \theta }}\)
\(\alpha \) is the angle made by the velocity vector of the projectile with the horizontal at any time instant t
General result
For maximum range \(\theta = {45^ \circ }\) \({R_{\max }} = \frac{{{u^2}}}{g}\)
In this situation \({H_{\max }} = \frac{{{u^2}{{\sin }^2}45}}{{2g}} = \frac{{{u^2}}}{{4g}}\)
\({H_{\max }} = \frac{{{R_{\max }}}}{4}\)
We get the same range for two angles of projection \(\alpha \) and ( \({90 - \alpha }\ ).But in each of the two cases, maximum height attained by the particle is different.
\(R = \frac{{2{u^2}\sin \alpha \cos \alpha }}{g} = \frac{{2{u^2}\sin \left( {90 - \alpha } \right)\cos \left( {90 - \alpha } \right)}}{g}\)
If R = H i.e. \(\frac{{{u^2}\sin 2\theta }}{g} = \frac{{{u^2}{{\sin }^2}\theta }}{{2g}}\)
\(\frac{{2{u^2}\sin \theta \cos \theta }}{g} = \frac{{{u^2}{{\sin }^2}\theta }}{{2g}}\)
\(\therefore \tan \theta = 4\);\(\theta = {\tan ^{ - 1}}4\)
Range can also be expressed as \(R = \frac{{{u^2}\sin 2\theta }}{g} = \frac{{2u\sin \theta \cdot u\cos \theta }}{g} = \frac{{2{u_x}{u_y}}}{g}\)
Change in momentum
Initial velocity \({{\vec u}_i} = u\cos \theta \hat i + u\sin \theta \hat j\)
Final velocity \({{\vec u}_f} = u\cos \theta \hat i - u\sin \theta \hat j\)
Change in velocity from the point of projection to the point where the projectile strikes the ground.
\(\Delta \vec u = {{\vec u}_f} - {{\vec u}_i} = - 2u\sin \theta \hat j\)
Change in momentum from the point of projection to the point where the projectile strikes the ground.
\(\Delta \vec P = {{\vec P}_f} - {{\vec P}_i} = m\left( {{{\vec u}_f} - {{\vec u}_i}} \right) = m\left( { - 2u\sin \theta } \right)\hat j = - 2mu\sin \theta \hat j\)
where m is the mass of the projectile
Velocity at the highest point of the projectile is \(u\cos \theta \hat i\). Change in momentum from the point of projection to the highest point =\( - mu\sin \theta \hat j\)
Motion under gravity
Motion of a particle projected vertically upward from the ground
Taking upward direction positive
\(u = u\)
\(a = - g\)
\(\therefore \) At any time t, velocity \(v = u + at\) and displacement \(s = ut - \frac{1}{2}g{t^2}\)
To find total time of flight (T). apply \(s = ut + \frac{1}{2}a{t^2}\) between the point of projection and the time instant when the particle is again at point of projection
\(\therefore {t_d} = \frac{u}{g}\)
\(\begin{array}{l}v = 0\\u = u\\a = - g\end{array}\)
\(\therefore {h_{\max }} = \frac{{{u^2}}}{{2g}}\)
Motion of a particle projected downwards from height h above surface of earth
Suppose a particle is projected downwards from height h above the surface of the earth with speed u. To find the time taken by it to strike the surface of the earth, taking upward direction as positive,
\(\begin{array}{l}u = - u\\a = - g\\s = - h\end{array}\)
\(s = ut + \frac{1}{2}a{t^2}\)
solve the quadratic and get the positive value of t.
Motion of a particle protected vertically upwards from height h above surface of earth
\( - h = ut - \frac{1}{2}g{t^2}\), solve the quadratic and get the positive value of t.
Motion of a particle dropped from a height h above surface of earth
Solve using \({v^2} = {u^2} + 2as\) and \(s = ut + \frac{1}{2}a{t^2}\), taking
u = 0,
Velocity with which it strikes the surface will be \(\sqrt {2gh} \) and the time it will take to strike the surface will be \(\sqrt {\frac{{2h}}{g}} \).
Average acceleration
Summary of equations for uniformly accelerated motion.
Where
u - Initial velocity or instantaneous velocity at time t = 0
v - Instantaneous velocity at time instant t
a - uniform acceleration
s- Displacement at time t
t - Time instant
\({{x_0}}\) - Initial position or position at t = 0.
x-Position at time t
\({S_{{n^{th}}}}\)-Displacement in \({{n^{th}}}\) second
Equations for uniformly accelerated motion in vector form.
Kinematics :
Motion and Rest :
Position :
Displacement and distance :
Coordinates of A are( \({x_1},{y_1}\) )and that of B are ( \({x_2},{y_2}\) ) . Position vector of A is\({{\vec r}_A} = {x_1}\hat i + {y_1}\hat j\) ,
position of vector of B is \({{\vec r}_B} = {x_2}\hat i + {y_2}\hat j\). Distance will be equal to the total length of the actual path covered by the particle. Displacement will be \(\vec S = {{\vec r}_B} - {{\vec r}_A} = \left( {{x_2} - {x_1}} \right)\hat i + \left( {{y_2} - {y_1}} \right)\hat j\).
Average speed :
Instantaneous speed :
Velocity :
Instantaneous velocity :
Uniform motion :